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#T03
Boundary representations of models are composed of two parts: topology and geometry (surfaces, curves, and points). The main topological items are faces, edges, and vertices. A face is a bounded portion of a surface, an edge is a bounded piece of a curve, and a vertex lies on a point. While a shell is a set of connected faces.
Geometry Modeling Boundary Representation
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Start with STKO
Explore our step-by-step STKO tutorial series designed to get you up and running with OpenSees faster. These beginner-friendly videos cover everything from navigating the interface to creating geometries, performing boolean operations, and generating meshes.
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